Valhalla & the Lord of Infinity - Instruction Manual - ---------------- Contents ~~~~~~~~ Prologue ..........................3 The Beginnings ....................4 Playing from Floppy ..............13 Installing on Hard Drive .........14 Playing the Game .................15 The Action Icons .................16 The Rucksack .....................18 Under the Influence ..............20 Having More Control ..............21 Copyright Notice .............. NAH! -PAGE 2- ---------------- Prologue ~~~~~~~~ He said: I want to reach the stars and I want you to help me. There exists a place where ideas are born where the impossible is realised where the creative spirit flies. There came a day when reason was exchanged for dreaming and time was the greatest sacrifice to witness nothing become something. On this day the unbelievers looked up to the sky to see the sunrise on VALHALLA He said: I like it up here! -PAGE 3- ---------------- The Beginnings ~~~~~~~~~~~~~~ The two brothers had always been so different. The elder, Garamond, was a natural leader, strong and fair minded. Infinity, on the other hand, was prone to tantrums and dark moods. Garamond was cherished by all of Valhalla - and, as the years passed, Infinity became wrought with jealousy. It was Valhalla law that decreed the eldest-born son of the high King was first in line to the Throne. When the old King died, Valhalla mourned for many days before Garamond was crowned King. The Bishop had watched Infinity on this day. He had watched the hatred grow in his eyes and hew knew then Infinity would one day betray his brother. -PAGE 4- ---------------- Garamond was a good King: and under his reign Valhalla prospered. He married a Princess from a neighbouring kingdom and she bore him a son - the little Prince of Valhalla. As time passed, Infinity became more and more withdrawn. He would spend weeks wandering in the hills. When he returned, he would lock himself in his chambers. He would see no one. Then, on day a man dressed all in black, arrived on horseback and demanded to see Infinity. The spent days shut away in Infinity's chambers, muttering quietly to each other. This became a regular occurrence during the months that followed, until Infinity was receiving many visitors. The Bishop watched this new activity, his fears growing with each passing day. He decided to inform the King. -PAGE 5- ---------------- Garamond would not listen, he had always defended his brother, refusing to see evil in anyone. He told the Bishop not to judge Infinity, for this was not the was of Valhalla. No one remembers when the atmosphere of Valhalla began to change. It had always been a kingdom of sunshine and laughter, but the days had begun to seem unnaturally-still and the people appeared subdued. The Bishop was wandering in the streets of his beloved Kingdom trying to understand what was happening around him, when he came across a small boy, crying in an alley. He told the Bishop he was frightened, and when the Bishop asked him why, the small boy stared at him with tear-filled eyes and said he had heard the people whispering about a plot to murder the King. -PAGE 6- ---------------- The Bishop cried out as he remembered the look on Infinity's face when his brother had been crowned King of all Valhalla. The time had come: the betrayal was imminent. The Bishop ran to the castle and there he found the King in conference with his best warriors. His face was pale and drawn. The Bishop cried out: "Now do you believe me, can you see what is happening? My lord, your own brother is plotting to kill you?" The King rose to his feet, lifted his arms to the sky and cried: "Infinity, tell me it isn't true!" The sound echoed through the chambers of the castle, and the reply came like a roll of thunder. "You are not my brother, you are just an obstacle to my destiny and so you will die!" The stillness of the day that had gone before re shattered with that cry and Valhalla was filled with the sound of war. -PAGE 7- ---------------- It became apparent that Infinity had not been idle in those early years of Garamond's reign. He had formed and army from the Nomads of Bandits who lived beyond the boundaries of Valhalla. He had wooed them with talk of power and riches and they had become his faithful servants - the followers of Infinity. They fought with the fury of men with a mission, their minds had been poisoned by Infinity's words of evil - and, from the moment war had been declared, they descended on Valhalla like an army of destruction, leaving pain and suffering in their wake. Garamond had acted quickly to ensure the safety of the old, the women and the children - but the confusion and panic slowed him down and the followers of Infinity broke through the castle defences before they could escape. -PAGE 8- ---------------- Garamond found himself trapped by his people trying to escape. He struggled to reach his wife but he was too late. They killed he in cold blood before his unbelieving eyes; and act so abominable, he could not move or speak. His cherished wife destroyed on the orders of his own brother. It was too late for forgiveness. Garamond vowed on that day to protect his son at all costs. The young Prince wa taken to the outskirts of Valhalla with only his nanny and a handful of guards to protect him. The war raged on for three long years. How the Prince survived, no one knows. On the last night of the battle, the Kingdom of Valhalla was a land of destruction. There were few men left to fight, but, exhausted as they were, they could not stop until either Garamond or Infinity was dead. -PAGE 9- ---------------- Outside the castle gate, in view of everyone beneath, a blood-red sky was there the final confrontation took place. Garamond and Infinity raised their swords and prepared to fight. Garamond was still stronger, but, for one split second, a memory flashed into his mind of his brother when they were children. Infinity saw his brother soften, he raised his sword high above his head - and struck! It was as if he fell in slow motion; the few survivors of the King's army staggered to their feet - but it was too late. From that desolate place, they watched their King die. Silence engulfed the scene as Infinity gazed down at his broken brother; his eyes showed no remorse. This was his destiny. -PAGE 10- ---------------- The Bishop watched the outcome of his fears unfold before his eyes and could only turn his head away. As he did so, he noticed a small figure running wildly towards the dead King. The old man's heart missed a beat as he realised it was the little Prince. Infinity screeched at his followers to kill the boy. The Bishop lunged forward and reached him first. As the small Prince struggled, the Bishop shouted for the help of one of Valhalla's warriors, who grabbed the child and slung him on to his horse. Infinity could only watch as they galloped away. The very next day, Infinity crowned himself King. A shadow descended over the once-beautiful Valhalla - and there it has stayed for ten long years. -PAGE 11- ---------------- Despite extensive searched, the Prince was never found. Though to this day Infinity swears he will not rest until the Prince is dead. The warrior who saved the Prince took him far to the north of Valhalla. He stayed with him and taught him all the things his father had wanted him to learn. The Prince learnt of wisdom and temperance; he learnt of the history of justice and, most importantly, he learnt the secrets that had been passed down from King to first-born son for countless generations. Now, the Prince has come of age. He is impatient to return to his beloved Valhalla, where he is the rightful King, to destroy his father's murderer and release the people of Valhalla from slavery and oppression. -PAGE 12- ---------------- Playing from Floppy ~~~~~~~~~~~~~~~~~~~ 1. Switch on your computer and your monitor. 2. Insert the Valhalla Disk (DLM_VAL1) into your disk drive. 3. Double click on the Valhalla Disk Icon. 4. Double click on the Valhalla Icon. 5. You will now be asked to type in a word from this manual. After typing in the relevant word, press return. ;) 6. After the Introduction sequence, you will be asked to type in a level code. If you are playing the game for the first time, simply press return to start from level one. As you progress on to other levels, you will see a code on the beginning title screen of that level. You are advised to write this down, so next time you play the game you can gain access to that particular level. 7. After entering your level code or pressing return, you will then be asked to insert the data disk, followed by the relevent-level disk. From now on, there is no more disk-swapping until you progress on to the next level. -PAGE 13- ---------------- Installing on HardDrive ~~~~~~~~~~~~~~~~~~~~~~~ 1. Create a new drawer on your HardDrive and call it anything you like, or use and existing drawer and open it. 2. Insert the "Valhalla" disk into your floppy drive and double click in the disk icon to reveal its contents. 3. Drag the "Valhalla" icon and the 1994 icon into the drawer on your HardDrive. 4. Repeat this procedure with the five remaining disks, dragging their contents into the drawer on your HardDrive. 5. When you have finished, the drawer on your HardDrive should contain seven icons that read; "Valhalla and the Lord of Infinity 1994." 6. Now simply double click on the "Valhalla" icon to play the game. 7. If at any point you are asked to insert any of the six disks, it is an indication that the installation wasn't correctly executed. -PAGE 14- ---------------- Playing the Game ~~~~~~~~~~~~~~~~ Welcome to the Ultimate Speech Adventure! Your play the part of the Prince's guide and mentor. Your task is to assist him in his quest to destroy his father's murderer, "The Lord of Infinity". The game is set in the castle of "Valhalla", which consists of four vast levels, each one packed with logical puzzles that can be solved utilizing the many objects you find within the course of the game*. The game is completely controlled by joystick and all gameplay options are accessed in this way. Decide where you wish the Prince to walk, by pushing the joystick in the appropriate direction. Pushing the fire button allows access to the Action icons described in detail on the following pages. *The one to look out for is under the floor, which will help you find your way. -PAGE 15- ---------------- The Action Icons ~~~~~~~~~~~~~~~~ By pressing the fire button on the joystick, you will gain access to various icons. An indicator will appear and can be moved left or right by the joystick to highlight the desired icon. Pressing the fire button once more will activate that Action. These are outlined below: Look ~~~~ This is represented by the icon of the eye. Access this function and the Prince will inform you of the contents of the square directly in front of him. Take ~~~~ This is represented by the icon of an open hand. Access this function and the Prince will attempt to take the object from the square directly in front of him. -PAGE 16- ---------------- Operate ~~~~~~~ This is represented by the icon of a finger. Access this function and the Prince will attempt to operate the object in the square directly in front of him. Joystick ~~~~~~~~ Accessing the icon of the joystick will take you back into walking mode. Restarting, Saving and Loading ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Accessing the icon of the disk will change the screen and you will be faced with three more disk icons, supporting the letters R, S & L. "R" Restarts the level from the beginning. "S" Saves your current position to disk*. "L" Loads in your previosly-saved position. If your do not wish to choose any of these options, then choose the joystick icon to take you back to the main screen. *When playing from floppy, your save positions are made directly to the level disk- so please ensure that the level disks are not write-protected. -PAGE 17- ---------------- The Rucksack ~~~~~~~~~~~~ Any item you pick up will automatically appear in your rucksack at the top of the screen. You have enough room to carry nine objects. By pressing the fire button on the joystick and then pushing the joystick up, you will have access to any of the objects in your rucksack. A highlighter will appear - and can be moved left or right by the joystick to select the desired object. Pressing the fire button once more will give you access to various actions. These are outlined below: Look ~~~~ This is represented by the icon of the eye. Access this function and the Prince will inform you about the object in your rucksack or, if it's readable, the screen will change to a close-up of that object. -PAGE 18- ---------------- Drop ~~~~ This is represented by the icon of an open hand. Access this function and the Prince will attempt to drop the object from your rucksack into the square directly in front of him. Insert ~~~~~~ This is represented by the icon of a finger. Access this function and the Prince will attempt to insert the object from your rucksack into the object directly in front of him. Drink ~~~~~ This is represented by the icon of a cup. Access this function and the Prince will attempt to drink from your rucksack. Joystick ~~~~~~~~ Accessing the icon od the joystick will take you back into walking mode. -PAGE 19- ---------------- Under the Influence ~~~~~~~~~~~~~~~~~~~ Potions ~~~~~~~ After drinking a potion, the Potion indicator on the left of the main screen rises to the top and slowly begins to descend. When it reaches the bottom, the potion has run out and the Prince is no longer under the influence. He can drink only one potion at a time, as a mixture could be fatal. Stamina ~~~~~~~ If the Prince hurts himself, the Stamina indicator on the right of the main screen will go down. When it reaches the bottom, you have no more stamina and the Prince will die. Do not be disheartened, though as you can always load in your previously-saved position or restart the level from the beginning. Stamina can be found during the course of the game so you can top-up your supply. -PAGE 20- ---------------- Having More Control ~~~~~~~~~~~~~~~~~~~ Volume ~~~~~~ The volume of the Atmos tracks played in each level can be adjusted to suit your individual preferences by using the keys "1" and "2" respectively on the keyboard of your computer. Skipping the Beginning Animation ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ If your wish to play the game without watching the beginning animation every time, then wait until the "Valhalla and the Lord of Infinity" logo has appeared and hold down the fire button on the joystick. This will allow you to skip the credit sequence; and when the little Prince starts to make his introductory speech, he will will retire gracefully to allow you to get on with the adventure.